Sierra Santiago is looking forward to the perfect summer. Class is finally out, she has a close group of friends to hang out and party with, and best of all she has the perfect summer gig: painting murals on the walls of old buildings in Brooklyn. But when she starts work on her first mural, she notices something strange going on with the other paintings around her. For one thing, they’re fading way faster than normal, and for another – well, it almost seems like they’re moving. Most confusing of all, when she gets home her grandfather – who hasn’t spoken since his stroke – suddenly wakes up and starts speaking directly to her: she HAS to finish the mural she’s painting, he says, and she needs to do it as fast as possible – before it’s too late. Sierra is thrown. What could a giant picture of a dragon have to with anything? And what does her grandfather mean about time running out? He leaves her with a riddle about a missing woman and more questions than answers.
Most infuriating of all, everyone in her family seems to know exactly what’s going on – but no one will tell her. Her mother even gets angry with her when she tries to ask about the connection between her grandfather and the murals. Something about the subject is just too dangerous to discuss. At first this seems ridiculous to her, but when she goes to a party with a group of her friends suddenly the danger is all too real. A zombie crashes the party and heads straight for her. Sierra is in shock, but Robbie, the quiet, artistic boy from her class that she’s been chatting with, knows what it is – and knows Sierra’s grandfather, too. Sierra escapes, but it’s a close call, and her problems are only just beginning.
Afraid and more confused than ever, she decides to go to the best place for research: the library. While she’s there, she discovers that an anthropologist, the mysterious Dr. Wick, was studying her grandfather and his group of friends just before he had a stroke and everything went wrong. Dr. Wick was researching a power called shadowshaping: the ability to imbue ancestral spirits into their artwork, whether it’s storytelling, music, or, you guessed it, painting murals. Sierra’s starting to put together the pieces, but time is running out – the murals are fading faster than ever and her grandfather’s group of friends, the shadowshapers, are dying one by one. Sure, they’re elderly men, and there’s not a mark on their bodies, but it can’t just be a coincidence, can it? And what about Dr. Wick – he went missing at the same time as her grandfather's a stroke, but is he a victim or a killer? Sierra sets out with Robbie and her group of friends in search of answers. Along the way, she’ll face the walking dead, living paintings, and her family’s tangled past.
I love fantasy, and this had such a unique premise that I had to pick it up, but sadly it fell far short of my expectations. First, the good: the magic system is very original and a lot of fun to read about; the idea of imbuing artwork with ancestral spirits is already interesting, but having murals and chalk drawings come to life to dance and fight and interact with the world made for great reading and some really cool action scenes. In addition, the cast is very diverse in terms of both race and sexuality, and Sierra’s budding relationship with Robbie felt natural rather than forced (and I say that as someone who usually hates romance in YA, but it was very subtle and actually rather sweet). Unfortunately, none of this could save the book from its biggest problem: the pacing. Usually I’m complaining about books that are bloated with filler, but this one had the opposite problem: way too many ideas, not enough space. In just 280 pages, there wasn’t enough room to develop all of the world-building and plot and character development that could have made this book great. As a result, it’s very uneven, and there’s no room for the plot to breathe; the book jumps around a lot from plot point to plot point, and most of the interactions between characters are, quite frankly, bizarre. Older forces awkward conversations that seemed designed to cram in as much background detail as possible before ending abruptly mid-stream so that Sierra can get to the next scene. It’s as if he’s written a check list of everything Sierra needs to do and he’s decided to follow it doggedly regardless of whether or not it flows. Details are introduced but then never followed up on or resolved in any way.
This is compounded by a second problem: the writing just isn’t very good. Part of that is just the book being aimed at a younger audience, and that aspect doesn’t bother me, but another part is awkward transitions between scenes, ham-fisted dialogue, and way too many editing errors for such a short read. These problems together made it honestly quite painful to get through, especially in the rushed beginning chapters when you can see Older trying to get to the main plot as quickly as possible at the expense of everything else. Basically, good idea, poor execution. I would give it 2.5 stars. I still think this has appeal for teens who love urban fantasy or who are looking for something different and original to read, but I wouldn’t call it good by any stretch of the imagination.